Adaptiverb EDU
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Reverb, zynaptified
Wouldn't it be cool to have a reverb that auto-magically adapts to your sound and blends with perfection? A reverb that doesn't clutter up your mix, and doesn't push your sounds into the background. A reverb designed to sound beautiful and lush, rather than just realistic. A reverb so organically smooth it's as if your sounds had a longer sustain to begin with. A reverb that loves creating organic ambient sonic textures.
We thought so. Say "hello" to ADAPTIVERB.
The key ADAPTIVERB features at a glance:
- Revolutionary new reverberation approach with unique sonic characteristics.
- Bionic Sustain Resynthesis creates stunningly organic tails, eliminating noisy components from the input for clear, harmonic results free of graininess.
- Harmonic Contour Filter (HCF) circuit for removing effect components not in tune with the input, a captured harmonic fingerprint, or a set of notes defined using an on-screen keyboard.
- Filtering and pitch quantization based HCF Keyboard modes to conform the effect to a specific key.
- HCF HOLD mode for creating cross-filtering effects.
- Ray Tracing and Allpass based reverb engines.
- Input FREEZE function for creating drones, pads or infinite reverb type sounds.
- SIMPLIFY function that recreates the input’s harmonic content with a small amount of oscillators for additive synthesis type sounds — without the warbliness.
- RICHNESS parameter for adding octave, fifth or unison interval harmonics into the reverb.
- Pre-Processing section including harmonic synthesis based AIR.
- More than 400 presets covering a broad range of effects, including bread-and-butter reverbs, “invisible” reverbs, instrument-/voice-colored reverbs, cross-filtering, adaptively filtered delays, and pads/drones that play without input signal.
- MIDI control of all key parameters.
Plug In Lushness
ADAPTIVERB was designed to sound beautifully lush and smooth from the ground up. Rather than simulating a realistic room, it focuses on creating depth, harmonic richness, and sustain that sounds so naturally organic it's as if your sounds had more sustain to begin with. Its unique Bionic Sustain Resynthesizer creates reverb free of graininess or noise splashes, and its Ray Tracing engine creates super-dense and perfectly diffuse tails free of any attention-grabbing discrete reflections. Read more about the Bionic Sustain Resynthesizer or the Ray Tracing reverb...
Our testers have described ADAPTIVERB as "it's just soo MUSICAL!”, "oh boy, does it sound GOOD!" and "I don't use reverbs in general, they always mush up the sound - this one doesn't, and I'm now turning into a reverb LOVER!". We tend to agree with our testers and trust you will too.
You will find ADAPTIVERB works wonders on instruments like guitars, pianos, synthesizers or strings, on speech and vocals, on SFX and location sound, and even on full mixes.
And if you (like us) like Daniel Lanois, Robert Fripp, Ulrich Schnauss or My Bloody Valentine... you'll love ADAPTIVERB.
No Clutter, No Mud, No Dissonance
Applying long reverb tails is a great way to "carry" a sound and embed it into a mix. However, the length and amount of reverb you can successfully use for this effect is usually limited. Reverb tends to obscure detail by moving sounds into the background and it can introduce dissonance and tonal clashing when the tail overlaps with a note or chord change. This often results in a cluttered, "muddy" mix that lacks directness and tonal definition.
ADAPTIVERB is always in tune with the input or a user-defined set of pitches, filtering out all unwanted harmonic content from the reverb automatically. Bye bye, mud & clutter – hello, harmonic clarity! Read more on how this works...
Bionic Sustain Resynthesis
At the heart of ADAPTIVERB lies the BIONIC SUSTAIN RESYNTHESIZER, a new type of reverb free of any harshness or graininess, which has no inherent resonant frequencies of its own, and that blends with the source excellently by nature. Built using an AI technique similar to that used to enable self-driving cars to avoid collisions, it synthesizes a reverb tail using a network of hundreds of oscillators that learn to re-create just the pitched/harmonic parts of the input sound. Thus, noise and transients don't enter the reverb, making for organic tails even when working with otherwise difficult material like the master bus or field recordings.
Pitch Processing and Synthesis Parameters
As if that weren't cool enough, we've built in controls for tweaking these oscillators, for timbral manipulation from subtle to...quite dramatic.
SIMPLIFY reduces the number of oscillators the Bionic Sustain Synth uses from hundreds right down to one at the slider's maximum value. The result is a simplification of the timbre that has a distinct "flavor" somewhat similar to that of additive synthesizers. SIMPLIFY does not introduce the typical "warbliness" of additive synthesizers, though, due to the unique design of the resynthesis engine used. SIMPLIFY loves being automated, and works really well for creating ambient sounds.
Ray Tracing Reverb
ADAPTIVERB also features an advanced RAY TRACING REVERB module, which creates a very dense and perfectly diffuse reverb, with a beautifully smooth and full sound. Ray tracing reverb works by simulating the paths soundwaves take from a virtual sound source to a virtual listening position in a 3D room model. ADAPTIVERB's AI-based implementation simulates the effects of 16,000 such paths, without explicitly computing individual reflections. The reverb created is linear ("white") across all frequencies – perfect for diffusion of the sound pre-filtered by the SUSTAIN RESYNTH, as well as for post-filtering using the HARMONIC CONTOUR FILTER. ADAPTIVERB's REVERB section also provides a traditional allpass-filter based reverb, and can be fed by the output of the BIONIC SUSTAIN SYNTH, directly from the input section, or a mixture of both – for maximum flexibility.
ADAPTIVERB loves sound design. Add fifth or octave interval harmonics into the reverb using the RICHNESS parameter, create additive synth style timbres using SIMPLIFY, create drones and pads that play without input using FREEZE, or create cross-filtering effects with the Harmonic Contour Filter's HOLD functionality – quickly, easily and at maximum quality. Whether you produce music or design sound for film and games, ADAPTIVERB is for you. Read more about ADAPTIVERB's pitch/synthesis, cross-filtering or drone/pad creation features...
Presets Galore
ADAPTIVERB ships with over 400 presets, including basic starting points, music production reverbs, adaptive delays, voice and orchestral colored reverbs, drones, pads, speech-optimized reverbs, cross-filtering presets, robotizers and more. And even this huge number of presets is just scratching the surface of what you can do with ADAPTIVERB!
Easy To Use
Like with all Zynaptiq products, the heavy lifting stays “under the hood” –making your workflow as effortless as possible. With “main” and “fine tune” GUI modes, ADAPTIVERB’s controls are both highly accessible and comprehensive. And with Zynaptiq’s advanced artificial intelligence, ADAPTIVERB can quite literally “drive itself” – saving you valuable time while producing stellar results. Test drive it now!
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Formats
ADAPTIVERB is available for a variety of formats.
On MacOS X:
- Apple AudioUnits (32/64bit)
- Avid RTAS
- Avid AAX Native including AudioSuite (32/64bit)
- Steinberg VST 2.4 (32/64bit)
- Steinberg VST 3 (32/64bit)
On Windows:
- Avid RTAS
- Avid AAX Native including AudioSuite (32/64bit)
- Steinberg VST 2.4 (32/64bit)
- Steinberg VST 3 (32/64bit)
System Requirements Mac
- Apple Mac computer
- OSX 10.8.x or newer
- Intel CPU with at least 2 Cores; i7 or better recommended.
- Apple AU (AudioUnits), Steinberg VST 2.4, VST 3 or Avid RTAS/AAX compatible Host software
- For AAX Native 32-bit, the minimum required Pro Tools version is 10.3.6
- iLok.com account for machine- or iLok 2 based activation (of full as well as demo versions)
- Internet Connection for Software Activation (though not necessarily on the computer used for audio)
System Requirements Windows
- Windows 7 or newer
- CPU with at least 2 Cores; Intel CPU recommended, i7 or better recommended.
- Steinberg VST 2.4, VST 3 or Avid RTAS/AAX compatible Host software
- For AAX Native 32-bit, the minimum required Pro Tools version is 10.3.6
- iLok.com account for machine- or iLok 2 based activation (of full as well as demo versions)
- Internet Connection for Software Activation (though not necessarily on the computer used for audio)
Copy Protection
ADAPTIVERB uses the latest PACE copy protection, which allows you to place your activation on your machine or on an iLok 2* (not included). You will need a free iLok.com account to use our software, even for the the demos – but you do not necessarily need the iLok 2 dongle, if your machine has internet access (activation of a system without internet connectivity requires an iLok 2 device). All required software is installed along with our plugins, but we generally recommend downloading the latest versions directly from iLok.com.
*Please note: the older, first generation (blue) iLok is not supported!
Please note:
ADAPTIVERB uses a lot of CPU. While the plug-in supports running at sampling rates of up to 192kHz, the actual achievable sampling rate and channel count possible within a single instance depends on the available CPU resources. Please download the trial version to see whether your DAW has sufficient resources to use ADAPTIVERB effectively.